My Name is Steffen, I'm a developer from south germany. Currently I solo-develop anima island.
The development of anima island started with the idea for the game in late 2018. In 2020 a first prototype was started which was refined in 2021. Since 2022 I persistently continued to work on the first prototype version.
To stay up-to-date with the development of the game consider wishlisting it on Steam and follow me on Twitter!
The Roadmap moved to Notion, so I can update it easier and allow for feedback through comments.
The core gameplay features are defined. During this phase the structure and direction of the game can change drastically. Result of this phase is a working demo.
Content creation and gameplay balancing
Bug Hunt of the otherwise finished game!