My Name is Steffen, I'm a developer from south germany. Currently I solo-develop anima island.
The development of anima island started with the idea for the game in late 2018. In 2020 a first prototype was started which was refined in 2021. Since 2022 I persistently continued to work on the first prototype version.
Since May 2022 I started making Youtube videos to further document and update about the development of anima island.
The Roadmap moved to Notion, so I can update it easier and allow for feedback through comments.
The core gameplay features are defined. During this phase the structure and direction of the game can change drastically. Result of this phase is a working demo.
Content creation and gameplay balancing
Bug Hunt of the otherwise finished game!