Me, Steffen Kromm

Hi! A cartoon version of Steffen Kromm stylized in pixel art

My Name is Steffen, I'm a developer from south germany. Currently I solo-develop anima island.

The development of anima island started with the idea for the game in late 2018. In 2020 a first prototype was started which was refined in 2021. Since 2022 I persistently continued to work on the first prototype version.

The final release is planned for 2027, with a demo consisting of roughly 1/5 of the total content planned for end of 2025.

To stay up-to-date with the development of the game consider adding the game to your Wishlist on Steam and follow me on BlueSky!